Trinkets¶
Trinkets are unique miscellaneous items found in Drehmal, mostly in story locations, which do not neatly fit into other item categories. These typically have custom sprites and models, and their item descriptions include the word "Trinket" in green.
Nearly all trinkets are heavily tied to late-game spoilers, so navigate this page with caution.
Terminus Compasses¶
Four separate lodestone compasses are given to the player in the Terminus compass dispensary, in the Central Towers wing. These compasses all share the same model, and are marked as trinkets. They each point towards a specific location, and are found throughout the early and mid-game, at multiple network linkage milestones.
The arrow on these compasses points upward when facing towards the intended destination.
Av'Sal Locator¶
The Av'Sal Locator, named Network Terminal Locator 0xAVS, is given to the player upon the first time they enter the Terminus, and activate the Terminus by approaching the compass dispensary. It points towards the network terminal in Av'Sal that can be used to bring that area's holotexts back online.
Sal'Mevir Locator¶
The Sal'Mevir Locator, named Network Terminal Locator 0xSMV, is given to the player upon reaching 25% network linkage. It leads the player towards the network terminal at Sal'Mevir.
Exodus Locator¶
The Exodus Citadel locator, named Network Terminal Locator 0xEXC, is given to the player upon reaching 50% network linkage. It leads the player towards the network terminal at the Exodus Citadel.
Admin Wing Locator¶
The Admin Wing locator, named Network Terminal Locator 0xADM, is given to the player upon reaching 75% network linkage. It leads the player towards the network terminal at the entrance to the Admin Wing.
Khivian Scroll of Sanctuary¶
Khivian Scrolls of Sanctuary are the most common trinket in Drehmal, found as rare loot throughout the world. When used, these items will return the player to their current spawn point (either the world spawn or the most recent bed they have slept in). These are single-use items, meaning that they will disappear once they are used.
Khivian Scrolls are NBT-modified warped fungus on a stick items.
Lore Text¶
While most Tehrmari now live in permanent homes, all must, at some time in their lives, uphold the nomadic tradition. Mystic Elder Khive taught Scalebound artificers the method of constructing these scrolls long ago, and to this day, few Tehrmari travelers embark on a journey unless one is within arm's reach.
Relic Vessel¶
Relic Vessels are malleable pieces of metal that can be turned into any of the relics, provided that the player attempting to do so has already received those relics once. One Relic Vessel can be found at each devotion site on Drehmal, and they can also be bought from a late-game vendor, Precocious Kinah.
Relic vessels are used by throwing them onto a Devotion altar. At this point, a menu will appear in the chat asking the player which relic they would like to claim. This can be selected by clicking on the desired item.
Relic Vessel Locations
| Devotion Site | Aspect/Deity | Location |
|---|---|---|
| Drehua Temple | Drehmal | Beneath a chiseled stone brick in one of the stone structures in the courtyard. Chest located at (-149, 156, 2867). |
| Kiln of Virtuo | Virtuo | Beneath a Torii gate at the southeastern edge of the island. Chest located at (3370, 70, 3476). |
| Sepulchral Altar | Maelihs | Dangling from a chain far above the bridge leading into the altar. Chest located at (-2857, 106, 5331). |
| Star-Rise Bastion | Rihelma | In a mycelium room below the main bastion. Chest located at (-955, 166, -4138). |
| Wokonori | Taihgel | Behind a waterfall that runs through the dwelling. Chest located at (4289, 92, -977). |
| Ihted | Khive | In a 1-block-wide room in the underground ruins of Ihted, behind iron bars. Chest located at (1069, 55, 1115). |
| Port Solitude | Dahr | In the tunnel where the water from outside the town drains into the sea. Chest located at (1864, 60, 4251). |
| Marahza | Vayniklah | Hidden beneath a singular block of polished diorite in the Temple of Bloom and Bough. Chest located at (2312, 73, -1611). |
| Perishing Well | Voynahla | In the ceiling, above a gap in the bridge near the site's entrance. Chest located at (-3137, 105, -999). |
| Shrine of Eternal Flame | Lai | At the very top of the temple. Chest located at (-1430, 107, -1637). |
| Crystalline Colonnade in Schlonko | Loe | Beneath the central ice spire in the shrine. Chest located at (1027, 97, -3007). |
In the late-game, Relic Vessels can also be purchased from Precocious Kinah in Ytaj.
Lore Text¶
This simple vessel is made out of highly malleable metal. Carried by the Wingmakers to test the faith of Tehrmari Aspirants, the Aspects and Deities can easily mold it to show their favor for the holder.
Tank Keyfob¶
This article/section may contain spoilers for the 50% completion story event.
If you have not played through the entirety of the 50% story event at Exodus Citadel, all the way through to emerging from the facility back to the surface, we advise that you do not continue to read this article.
The Tank Keyfob is a trinket found in the Exodus Vault, during the 50% completion event. This trinket allows the player to exit the facility in the intended manner by firing a tank in the facility, blasting a hole in the western vault door and exiting into Anyr'Nogur. The Keyfob itself is found in a chest in the northern garage at the west end of the vault.
Lore Text¶
This small key looks like it will fit an Avsohmic tank. For what purpose would you need such a powerful weapon?
Post-75% Compasses (POST-75% SPOILERS BEGIN HERE)¶
This article/section may contain spoilers for the 75% completion story event.
If you have not reached 75% completion or finished the full 75% story sequence through the "Apotheosis" advancement, we strongly advise that you do not continue to read this article.
There are two trinkets that take the form of Terminus-style compasses found outside of the Terminus: one in the 75% event itself, and one in the Post-75% area.
Core Security Checkpoint Locator¶
This compass, found in a chest on the Aphelion, points towards the security checkpoint in the Core Facility.
Primal Energy Radar¶
This lodestone compass is found in the Core Facility, and does not tell the player where it points, only that it points towards a large concentration of primal energy. This item can be used as a strong hint towards the eventual story event that begins at the Core Facility.
Primal Energy Radar Use
The Primal Energy Radar points the player towards the gate of the Primary Energy Collection Facility in Mt. Yavhlix, giving the player a target for the Mythbreaker Run.
Call of the Council¶
Call of the Council is a trinket that can be purchased from Precocious Kinah in Ytaj for 32 Divine Baubles.
This item allows the player to fast travel directly to the Prismatic Council room in Ytaj once per in-game day.
Lore Text¶
After the Divine Schism, the Prismatic Council voted to tighten security around Ytaj. Kinah, a noble housecat deemed worthy of ascension, now serves as the protector of the palace. This staff was forged by Kinah to allow those she trusts deeply to enter and leave with ease, ostensibly to inform the Council of dangers outside their perception.
Aurastaff of Permafrost¶
The Aurastaff of Permafrost is a trinket that can be purchased from Precocious Kinah in Ytaj for 5 Divine Baubles. This item functions only on Lo'Dahr, and prevents hostile mob spawns in a 32 block radius when placed.
Lore Text¶
Loe and Lai were once the greatest of friends, and together designed many powerful devices for the Tehrmari with divine magic from the fabled forge, Soletta. Though few in number and no longer in production, these staves are immaculately maintained and priceless to the residents of Lo'Dahr.
End-Game Trinkets (END-GAME SPOILERS)¶
WARNING!!! This article/section contains EXTREMELY SIGNIFICANT spoilers for end-game areas (after the Mt. Yavhlix sequence).
If you have not FINISHED THE MAIN STORY OF THE MAP IN ITS ENTIRETY, we strongly recommend that you DO NOT read the contents of this article.
Note: The true end of the storyline will take you to a dedicated credits room, NOT the vanilla Minecraft end credits.
The following three trinkets are all given as story-driving items to point the player towards end-game locations by the end-game guide.
Silent Thing¶
The Silent Thing is given to the player upon their first return to the Terminus after the sequence in The Nothing, and it points them towards Azimuth Labs.
The item's description reads:
It lies deathly still in your hands. It whispers:
Travel east of the painted city
a fallen fragment from the home of the deities
Resonant Thing¶
The Resonant Thing is given to the player upon their return to the Terminus after Azimuth Labs, and points them toward the Resonant Halls.
The item's description reads:
It steadily pulsates in your hand. It whispers:
Deep within the mountain of holes
lies a place that will empty your soul
Rhythmic Thing¶
The Rhythmic Thing is given to the player upon their final return to the Terminus in the main story, after the Resonant Halls. It points them toward the return to the Stasis Facility, where they will then begin the final sequence at the Court of Nothing.
The item's description reads:
You can't help but feel like it knows you. It whispers:
Return to the place you had risen
lest you wish not to be chosen









